VisualBoyAdvance (c) Copyright 2001-2002 by Forgotten (vb@emuhq.com)

Homepage: http://vboy.emuhq.com

Permission to use, copy and distribute VisualBoyAdvance in binary form, for
non-commercial purposes, is hereby granted without fee, providing that this
license information and copyright notice appear with all copies. See the
COPYING file for the GNU Public License that also affects this program.

This software is provided 'as-is', without any express or implied
warranty. In no event shall the author be held liable for any damages
arising from the use of this software.

VisualBoyAdvance is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first.

Cheat search engine and filters adapted from Snes9x source code.

/*
 * Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
 *
 * (c) Copyright 1996 - 2001 Gary Henderson (gary@daniver.demon.co.uk) and
 *                           Jerremy Koot (jkoot@snes9x.com)
 *
 * Super FX C emulator code 
 * (c) Copyright 1997 - 1999 Ivar (Ivar@snes9x.com) and
 *                           Gary Henderson.
 * Super FX assembler emulator code (c) Copyright 1998 zsKnight and _Demo_.
 *
 * DSP1 emulator code (c) Copyright 1998 Ivar, _Demo_ and Gary Henderson.
 * C4 asm and some C emulation code (c) Copyright 2000 zsKnight and _Demo_.
 * C4 C code (c) Copyright 2001 Gary Henderson (gary@daniver.demon.co.uk).
 *
 * DOS port code contains the works of other authors. See headers in
 * individual files.
 *
 * Snes9x homepage: www.snes9x.com
 *
 * Permission to use, copy, modify and distribute Snes9x in both binary and
 * source form, for non-commercial purposes, is hereby granted without fee,
 * providing that this license information and copyright notice appear with
 * all copies and any derived work.
 *
 * This software is provided 'as-is', without any express or implied
 * warranty. In no event shall the authors be held liable for any damages
 * arising from the use of this software.
 *
 * Snes9x is freeware for PERSONAL USE only. Commercial users should
 * seek permission of the copyright holders first. Commercial use includes
 * charging money for Snes9x or software derived from Snes9x.
 *
 * The copyright holders request that bug fixes and improvements to the code
 * should be forwarded to them so everyone can benefit from the modifications
 * in future versions.
 *
 * Super NES and Super Nintendo Entertainment System are trademarks of
 * Nintendo Co., Limited and its subsidiary companies.
 */
