/*
 * VisualBoyAdvanced - Nintendo Gameboy/GameboyAdvance (TM) emulator
 * Copyrigh(c) 1999-2002 Forgotten (vb@emuhq.com)
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#include "../GBA.h"

u8 *gbMemoryMap[16];

int gbRomSizeMask = 0;
int gbRomSize = 0;
int gbRamSizeMask = 0;
int gbRamSize = 0;

u8 *gbMemory = NULL;
u8 *gbVram = NULL;
u8 *gbRom = NULL;
u8 *gbRam = NULL;
u8 *gbWram = NULL;
u16 *gbLineBuffer = NULL;

u16 gbPalette[128];
u8 gbBgp[4]  = { 0, 1, 2, 3};
u8 gbObp0[4] = { 0, 1, 2, 3};
u8 gbObp1[4] = { 0, 1, 2, 3};
int gbWindowLine = -1;

int gbCgbMode = 0;

u16 gbColorFilter[32768];
int gbColorOption = 0;
int gbPaletteOption = 0;
int gbEmulatorType = 1;
int gbBorderOn = 1;
int gbBorderLineSkip = 160;
int gbBorderRowSkip = 0;
int gbBorderColumnSkip = 0;

u8 (*gbSerialFunction)(u8) = NULL;
