/*
 * VisualBoyAdvanced - Nintendo Gameboy/GameboyAdvance (TM) emulator
 * Copyrigh(c) 1999-2002 Forgotten (vb@emuhq.com)
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef VBA_PROF_PROF_H
#define VBA_PROF_PROF_H

/* Control profiling;
   profiling is what mcount checks to see if
   all the data structures are ready.  */

extern void profControl(int mode);
extern void profStartup(u32 lowpc, u32 highpc);
extern void profCleanup();
extern void profCount();

extern void profSetHertz(int hertz);
#endif

