| Public 変数 | |
| u16 | type | 
| union { | |
| struct { | |
| u16 type | |
| const void * data | |
| u16 loopPoint | |
| u16 dataSize | |
| u16 freq | |
| u8 volume | |
| u8 pan | |
| bool loop | |
| u8 format | |
| } SoundPlay | |
| struct { | |
| u16 freq | |
| u8 dutyCycle | |
| u8 volume | |
| u8 pan | |
| } SoundPsg | |
| struct { | |
| void * buffer | |
| u32 bufferLength | |
| u16 freq | |
| u8 format | |
| } MicRecord | |
| struct { | |
| void * buffer | |
| u32 length | |
| } MicBufferFull | |
| struct { | |
| touchPosition touch | |
| u16 keys | |
| } SystemInput | |
| }; | |
 1.6.3
 1.6.3