Public 変数 | |
u16 | type |
union { | |
struct { | |
u16 type | |
const void * data | |
u16 loopPoint | |
u16 dataSize | |
u16 freq | |
u8 volume | |
u8 pan | |
bool loop | |
u8 format | |
} SoundPlay | |
struct { | |
u16 freq | |
u8 dutyCycle | |
u8 volume | |
u8 pan | |
} SoundPsg | |
struct { | |
void * buffer | |
u32 bufferLength | |
u16 freq | |
u8 format | |
} MicRecord | |
struct { | |
void * buffer | |
u32 length | |
} MicBufferFull | |
struct { | |
touchPosition touch | |
u16 keys | |
} SystemInput | |
}; |