Public 変数 | |
u16 * | gfx |
u16 * | pal |
u16 | numColors |
u8 | bpp |
u16 | asciiOffset |
u16 | numChars |
bool | convertSingleColor |
Offset to the first valid character in the font table >
Bits per pixel in the font graphics >
If true font is treated as a single color font where all non zero pixels are set to a value of 15 or 255 (4bpp / 8bpp respectivly). This ensures only one palette entry is utilized for font rendering >
u16* ConsoleFont::gfx |
A pointer to the font graphics (will be loaded by consoleInit() if loadGraphics is true >
Number of characters in the font graphics >
Number of colors in the font palette >
u16* ConsoleFont::pal |
A pointer to the font palette (will be loaded by consoleInit() if loadGraphics is true >