構造体 SpriteRotation

A sprite rotation entry. [詳細]

#include <sprite.h>

すべてのメンバ一覧

Public 変数

uint16 filler1 [3]
int16 hdx
uint16 filler2 [3]
int16 hdy
uint16 filler3 [3]
int16 vdx
uint16 filler4 [3]
int16 vdy

説明

A sprite rotation entry.


変数

Unused! Filler for the sprite entry attributes which overlap these

Unused! Filler for the sprite entry attributes which overlap these

Unused! Filler for the sprite entry attributes which overlap these

Unused! Filler for the sprite entry attributes which overlap these

The change in x per horizontal pixel

The change in y per horizontal pixel

The change in x per vertical pixel

The change in y per vertical pixel


この構造体の説明は次のファイルから生成されました:
 全て クラス ファイル 関数 変数 型定義 列挙型 列挙型の値 マクロ定義
libndsに対してMon Apr 26 23:39:50 2010に生成されました。  doxygen 1.6.3